UNDERGROUND   


Flash / Actionscript

Gunnebo

Turifom

WIP Jack Russel's customer gunnebo needed a world class looking site. To be honest it was the first time either them or me worked with film. Quite happy with the results at the moment. Lone programmer.

HSB - BOSPARA

Turifom

Major HSB campaign, and we just lost both senior programmers. Lone junior here took up the plate. copy/paste old sites and some outsourcing saved the day. The how the site works and the parallax was totally my work though. Ian Vidales saved my bacon with some hefty animtions as well as the art-direction (Daniel Siegerhiem)

HP - BCP

HP BCP

I was main programmer who put this mini site together. It works in four different languages (DN,FI,NO,SV). Pulls information from a DB for customer info, a little bit of xml for language control. The Customer decided all this dynamic nature wasn't right for the scope of the project and now we just have static pictures.

Turiform

Turifom

I was part of the production team (me, Jonas, Issabell, Ellen and Tem) who put this site and it's sister site (www.norskdun.se) together. Totally a group effort. Everything went occording to plan. I even got to sit in two days with the customer redisigning the page layout and database.

NMT Winter 07

nmt

NMT winter campaign, I took the brunt force trauma of back end code for the site as the campaign site didn't get much production time, my colleagues bailed me out on the odd feature.

Features
XML data management. Funky map
AS2.0 OOP

HSB Secondlife

I was part of the production team who put this HSB - secondlife site together. One little touch i did in recent update was a class that handles the radio button animation and runtime organisation, see it's MIGHTY under usage in the Tipspromenaden "win an ipod competition".

Jack Russel

Jack Russel

Here is Jack Russel new site, since the old web site didn't fit the bill for the company.

Features
Easy JR to alter XML for content management. My custom built dynamic loading functions were my very first and handled the pictures and xml.
SIZ-HP

HP SIZ

An internal project for HP about the environment. The final product rests behind HP's intranet. Quick and easy protype made in a hurry for to show off our concept, before production team started (Jonas, Tem, Issabell & Ellen)
Features
My first lineto between resting objects, mctweens, sharedobject (flash cookies) & Tinkerbell tail
HP's Shorty

Proliant Shorty

Shorty....we need a donkey-kong esque game to play whilst we donwload pdf'er

Features
I have to be honest, this game motor is 75% tutorials (with major modifications). Credit goes to Tem Tupac Aguerre and Jonas Statin for sound,visuals, support and playtesting.
Awa Online

Awa Online

Worked alongside Roban Lindström of North Kingdom och Designchapel.

Features
streamed mp3, xml reader for news, biography and the gallery. And the client has access to a php/mysql admin system which creates the xml files för the flash.
Levi's 501

Levis

Worked alongside an artist to produce this little puppy.

Features
Drawing App,
Cool scroll,
Some fine tweening
and Cool Music
Space Ship

Space Ship

The fore runners in the portfolio:
a Ball game
Character control

lo and behold
WE HAVE a rotating space ship!!!(totally unoriginal I know)
Use the keys to move the ship, and the mouse to steer the gun turret.
SOTB

Shadow of the beast

I wanted to do the ULTIMATE parallax scroll.

So Naturally I had to try to recreate the classic 16-bit game:
"Shadow of the Beast"
It also became a lesson in how fiddly keyboard controlled characters are. Arrow Keys are needed, but don't expect much.
Ball Game

Falling Ball Game

What self respecting Flash section would NOT be without some kind of ball game. Click the balls to stop them from falling. This was a 2-3 "back to flash" after a long holiday.


Tips: click as many times as you can on the ball to give them more of a whack
RSS-Norran.se

Norran.se

From Kreativ Designs second project period, this is a flash and Actionscript driven RSS reader which picks up Norran's newsfeed as well as specially chosen pictures. Naturally this is the Demonstration version.
Scroll

Full Screen

Scrolling through a classic game (which was originally a flipscreen). The scroll speed is attained by the distance of mousepointer from the center of the stage. I swapped the mouse pointer for a cross hairs for a bit of frivolity.
Full screen

Full Screen

This handy piece of actionscript allows the flash, stage to be monitored and alter the movie clips within the stage to set their x,y positions accordingly. So It's fullscreen ahead.
Magnify

Magnifying Glass

This is a Mask that follows the mouse pointer. The mask cuts a hole to the movie clip below, which is the enlarged version of the first picture. The position of the picture beneathe is moved in accordance to the mouse to ensure the magnifying illusion.
Hunt the Mouse

Hunt the mouse

Simple Actionscript that has movie clips (in this case letters) that follow the position of the mouse.
Mouse-position

Mouse position

Simple Actionscript that display the position of the mouse. Simple, easy and valuable.
GGT

Gollum Guided Travels

Gollum Guided Travels.
A 3-man team 4-week long project in the runup to xmas 2005, led to a on-the-job crash course in flash to produce this site. It's nice to work with artists who can produce beautiful imagery. I helped create the concept, copy, design and the AS for the core pages.
BergsKärlek

ren

Cheesy animation. In this scene our avatar/hero falls in love whilst in the mountains.
Reindeer

ren

My second flash animation ever. This is a test herd of reindeer, which eat and stand on watch at random intervalls.
Halloween Witch

Haloween

My first first flash animation ever. A lot of thought and hard work went into this, of which I was very proud of
(at the time).
These days.....I'm pretty tempted NOT to show this, but everyone has to begin with something, and it makes me laugh at how bad it is.